Rawhide Frontier (RTS Game)
The Big West RTS
Rawhide Frontier is a western themed real-time strategy game developed for an Advanced Game Development course taught by Roger Crawfis through the Computer Science and Engineering Department at The Ohio State University. Our team of six computer science students developed the game over ten weeks in the Spring of 2006.
Rawhide Frontier was developed using the Ogre graphics engine as well as RAKnet for networked multi-player and FMOD for sound. The game features five fully animated units with unique abilities and five buildings the player can use to build their town, interact with and destroy. The game is fully playable, with a working economy and includes two player multi-player support over a LAN or the internet. For more details on the game, visit our official website at www.osugame.com.
Some of the features I worked on were the hit point bars, dynamic team coloring, the heads-up display, and the mini-map. The mini-map is created dynamically and players can use the mini-map to quickly jump to different areas and give commands to units. Dynamic team coloring allows us to apply team decals of any color to characters and buildings without having to build a separate texture for each color. I am also responsible for most of the sound work in the game and created some of the textures, including the heads-up display textures and menus.
Rawhide Frontier – Windows Installer (.exe) – 51MB